Istanbul
1 month ago

Job Overview

Job Type
FullTime
Pay
Not disclosed

Job description

Location:
Istanbul, Turkey
Work arrangement:
On-site

Role Summary

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression
  • Develop and iterate on game mechanics and features that enhance the core gameplay loop
  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement
  • Collaborate with engineers and artists to bring level designs and features to life
  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience
  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels
  • Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends
  • Test and playtest levels and features to ensure quality and enjoyment
  • Contribute to the product roadmap and strategic direction
  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data

Requirements

  • 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry
  • Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful
  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions
  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games
  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams
  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback
  • Fluent in English
  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

Benefits

  • Best in Class compensation
  • Other benefits according to the country you reside.

About the Company

ABOUT VOODOO

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Istanbul-based.

TEAM

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

Role:
Level Designer - Puzzle Games
Job Type:
FullTime

Company profile

Voodoo

voodoo.io

Voodoo is a global tech company that creates mobile games and apps with a mission to entertain the world. Founded in 2013, it works with creators to turn their ideas into hits, and its portfolio includes games such as Mob Control and Block Jam and apps such as BeReal and Wizz. Voodoo has 800 employees, 7 billion downloads and over 200 million active users, and it hires for roles based in Paris, Istanbul and Lisbon.

Company Size
500 - 1,000 employees
Headquarters
Paris, France
Founded
2013
Founders
Alexandre Yazdi, Laurent Ritter

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