United States
2 months ago

Job Overview

Job Type
Full Time
Pay
Not disclosed

Job description

Location:
United States
Work arrangement:
On-site

Role Summary

No crunch. No core hours. Work the way that suits you.

Bitwise Alchemy is a consulting studio that solves the tough problems for AAA studios and other game tech companies. Our growing team has decades of experience in AAA video game development building and leading large projects.

We are looking for a Senior Engine Programmer to work with us on exciting initiatives with major industry partners. Unlike traditional studios, we offer a unique way to leverage your game development skills:

  • Never crunch. Our developers have a maximum number of hours they can work each month (approx 160h), minus any holidays or PTO.
  • Flexible work schedule that respects your other commitments. For example, it would be fine to take every Friday off and make up the hours on other days.
  • Live and work where you want. We are a remote-only company.

Requirements

  • 7+ years of software engineering experience.
  • Strong C++ skills.
  • A desire to explore new projects and solve tough problems.

DESIRED SKILLS

  • Unreal Engine 4/5
  • Other Engines (Frostbite, Unity, Proprietary)
  • Graphics
  • Optimization
  • Networking and Multiplayer
  • Math
  • Multiple platforms (Consoles, Mobile, PC)

We offer full time employment in the US and Canada, and can contract worldwide.

Benefits

  • Very competitive salary
  • PTO
  • Benefits and 401k match (US only)
Role:
Senior Engine Programmer
Job Type:
Full Time

Company profile

Bitwise Alchemy

bitwisealchemy.com

Bitwise Alchemy is a game engineering services company that applies extensive experience from AAA game development to the problems of other studios. It helps teams build gameplay systems with a focus on simplicity and maintainability, including third person stylish action combat, hardcore FPS gun mechanics, heavily data driven RPG and progression systems, novel locomotion mechanics, conversation and cinematic systems for storytelling, and complex user interfaces such as inventories and achievements.

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