Poland
1 month agoJob Overview
Job Type
Full TimePay
Not disclosedJob description
- Location:
- Poland
- Work arrangement:
- On-site
Role Summary
[EN]
Sperasoft is hiring a Material Artist for stylized project for creating high-quality materials and textures.
If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.
[EN] Job description
Sperasoft is looking for a Materials and Texture Artist whose task will be to create high-quality materials and textures. If you are passionate about creating materials and visually attractive objects, and you understand and follow technical requirements and production processes, this is the perfect opportunity for you.
Responsibilities
Produce outstanding materials using Substance Designer
- Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
- Work closely with Level Artists to make materials that will be convenient for them to use.
- Maintain integrity and uniformity of material library.
- Setup materials in the engine and ensure they work correct and blend properly.
- Create unique materials with Substance Designer
- Collaborate with the team leader and Art Director to ensure consistency of materials with art direction, style, game world and target quality
- Working closely with Location Artists to create materials that are comfortable for them to use
- Maintaining consistency and order in the material library
- Configuring materials in the engine and ensuring their proper operation and proper mixing
Requirements
- [EN]
- Deep & highly proficient knowledge of Substance Designer
- Knowledge of PBR and physically based material standards
- High proficiency with Maya or similar
- Strong communication and mentoring skills
- Good eye for appropriate styling and detail
- At least one shipped title within the industry
[EN] Minimum requirements
- Very good and advanced knowledge of Substance Designer
- Knowledge of physical material rendering standards and PBR principles
- Proficiency in Maya or related software
- Developed communication and mentoring skills
- Good sense of appropriate styling and aesthetics
- Participation in the release of at least one title in the gaming industry
Benefits
- [EN]
- Medical Care package
- MyCafeteria system - including Multisport card and more
- Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
- English or Polish language classes
- Sensibly flexible working hours
- Additional benefits: Care Bonus to cover health, educational and safety needs, corporate parties and team buildings
- [EN]
- Medical care package
- MyCafeteria system – including the MultiSport card and much more
- Employee Assistance Program (EAP) – offering confidential legal, financial and psychological/personal advice
- English or Polish language lessons
- Flexible working hours (as part of the project needs)
- Additional benefits: Care Bonus (covering expenses related to health, education and safety), corporate events and integration trips
- Role:
- Material artist (stylization)
- Job Type:
- Full Time