Job Overview
Job description
- Location:
- San Francisco, United States
- Work arrangement:
- On-site
Role Summary
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THE UNITY ENGINEER ROLE
We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.
Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.
YOU LOVE STRATEGY RPGS
Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.
AND YOU ALSO LOVE THE ANIME AESTHETIC
We're also huge anime fans if you haven't noticed.
YOU'RE COMFORTABLE WORKING ON SMALL, FAST-PACED TEAMS
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
Requirements
YOU DEEPLY UNDERSTAND UNITY
We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.
About the Company
YOU'RE EXCITED ABOUT THE POTENTIAL OF GENERATIVE AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.
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- Role:
- Game Programmer (Unity)
- Job Type:
- FullTime
Company profile
spellbrush
spellbrush.comSpellbrush is a game studio and generative AI developer, legally named Sizigi, Inc., with a Japanese entity called Spellbrush Japan. It supports the technology behind niji・journey, the manga and illustration focused division of the Midjourney image generation service. Its projects include Arrowmancer, a cosmic action RPG for smartphones, a short board game about fluffy sheep and cake, and Waifu Labs, a neural network that draws custom character icons. Spellbrush also develops AI artists for automated content production in games, animation and media.