Job Overview
Job description
- Location:
- Canada
- Work arrangement:
- On-site
Game Design - Level Designer (m/f/d) at MegaZebra in Canada.
Responsibilities
- Level design for a new game at the intersection of the arcade- and RPG genres
- Create and implement exciting levels, which keep bringing new challenges to players
- Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
- Prepare and execute special and seasonal events
- Work closely with game designers and economy designers
Requirements
- 2-3 years experience in level design for mobile games
- Strong interest and passion for arcade type games
- Creative- and out-of-the-box thinker
- Strong player empathy
- Ability to analyze data in order to optimize levels
- Familiarity with Unity is a plus
- Strong desire to deliver results and ship top quality titles
- Self-organized and self-motivated way of working
- Strong team-player mentality
- Excellent written and verbal communication skills in English
Benefits
- Join an international team, which has successfully developed this title from a prototype
- Work in a highly creative environment with a super-flat hierarchy
- Work with team-mates based in Montréal and in Europe. We have a highly experienced and very talented design-team in based in Montréal
- Experience start-up spirit and the ability to have significant impact
- Join a company with a 15-year track-record of developing and publishing our own games.
- Earn a competitive salary
We are a remote-first company
If this strikes an interest, do send us your application in English!
About the Company
ABOUT MEGAZEBRA
MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.
By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montréal/Canada.
We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montréal or North America to work on one of our new titles.
- Role:
- Game Design - Level Designer (m/f/d)
- Job Type:
- Full Time
Company profile

MegaZebra
megazebra.comMegaZebra is a game development company in Munich, Germany, that has developed several cross-platform games for mobile devices and social networks such as Facebook. Its team is led by Henning Kosmack as CEO and Mark Gazecki as chairman. Its first game, Mahjong Trails, reached more than two million monthly players in January 2011. In March 2011 MegaZebra raised a second round of funding led by Doughty Hanson Technology Ventures, with participation from Kizoo Technology Ventures and private investor Markus Stolz. Gaming veterans Gaute Godager and Jürgen Goeldner joined its board of directors in January 2012.
- Founded
- 2009