Canada
1 month ago

Job Overview

Job Type
Full Time
Pay
Not disclosed

Job description

Location:
Canada
Work arrangement:
On-site

Concepteur(-trice) narratif senior / Senior Narrative Designer at People Can Fly in Canada.

Benefits

  • A set of social benefits paid 100% by PCF
  • The insurance company reimburses claims 100% (up to $1,000 in services per year, in addition to family or individual coverage)
  • Comprehensive dental coverage, including dental care
  • The contribution equal to the RRSP up to 4% before tax deductions, 100% acquired from the first day
  • One week of paid leave during the winter holidays
  • 20 days of paid leave and 5 days of paid sick leave
  • Free virtual health and mental wellness sessions included in the plan for members and their dependents
  • Opportunities for personal development and the chance to work in a global environment
  • The opportunity to work as part of a creative team with people who are passionate about what they do
  • Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
  • Full Dental coverage, including major dental and orthodontics.
  • 4% RRSP matching before tax deductions, 100% vested on day 1.
  • Paid week off during Winter Holidays.
  • 20 paid vacation days and 5 paid sick days.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.
  • *The role is open to candidates only from the game industry who are based in Canada.
  • People Can Fly is a leading independent AAA game development studio. Our international team is made up of hundreds of talented people working in our offices in Poland, UK, Ireland, USA and Canada, as well as remotely around the world.

Founded in 2002, our company has established itself in the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment and Outriders. As one of the most experienced studios using the Unreal Engine, we continue to expand our expertise and push the boundaries of what is possible in video game development.

Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft: Echo project for KRAFTON; and Lost Rift, an original intellectual property that we develop in-house under our self-publishing model. We are also exploring new platforms and experiences with virtual reality and other unannounced projects.

  • With more than 20 years of experience, PCF continues to explore new horizons. Our goal is to combine our expertise with the creativity of the industry's brightest, most forward-thinking talents, to create the next generation of action games for gamers around the world.
  • If you join us on this journey, you will have the chance to hone your craft, expand your knowledge, and work alongside the best in the business to create unique and unforgettable experiences for gamers around the world.
  • People Can Fly is one of the leading independent AAA game development studios. Our international team consists of hundreds of talented individuals working from offices in Poland, the UK, Ireland, the US, and Canada, as well as remotely across the globe.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. As one of the most experienced Unreal Engine studios in the industry, we continue to expand on our expertise and push the boundaries of what’s possible in game development.

Our creative teams are currently working on several exciting titles: Gears of War: E-Day developed in collaboration with Microsoft; Project Echo for KRAFTON; and Lost Rift, an original IP we are developing in-house under our self-publishing model. We are also exploring new platforms and experiences with VR and other unannounced projects.

  • With over 20 years of experience, PCF continues to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talent in the industry, building the next generation of action games for players worldwide.
  • If you join us on this journey, you’ll have the chance to perfect your craft, expand your knowledge, and work alongside industry leaders to create unique, unforgettable experiences for gamers everywhere.
Role:
Concepteur(-trice) narratif senior / Senior Narrative Designer
Job Type:
Full Time

Company profile

People Can Fly

peoplecanfly.com

People Can Fly, the trading name of PCF Group S.A., is a Polish video game developer and Unreal Engine studio that creates action video games. Its first game was Painkiller, and Epic Games acquired a majority share in the studio in August 2007. Recent projects include Lost Rift, a cooperative first-person survival shooter in Steam Early Access, a roguelite mode for PUBG: Battlegrounds made with PUBG Studios, and a Bulletstorm VR update.

Headquarters
Warsaw, Poland
Founded
2002
Founders
Adrian Chmielarz, Michał Kosieradzki, Andrzej Poznański
Funding Stage
Subsidiary

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